Testing involves running the game, checking for errors and adjusting scripts. Debugging includes identifying logic mistakes, correcting block placements and refining event triggers to ensure smooth performance.
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To test a Scratch game, developers run the project, identifying glitches or unintended behaviors. Debugging involves systematically checking scripts, adjusting incorrect blocks and modifying event triggers. Using ‘Say’ blocks for debugging helps track sprite actions. Replaying the game multiple times ensures smooth interactions. Fixing errors gradually and seeking peer feedback refines the project, making the game more stable and engaging.