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  1. Scratch provides multiple ways to create or import sprites. Users can select from built-in sprite libraries, draw custom sprites using the editor, or upload external images for personalized characters. Additionally, the webcam feature allows capturing real-world images to use as sprites. These optioRead more

    Scratch provides multiple ways to create or import sprites. Users can select from built-in sprite libraries, draw custom sprites using the editor, or upload external images for personalized characters. Additionally, the webcam feature allows capturing real-world images to use as sprites. These options give users creative flexibility to design unique animations, making Scratch projects more engaging and visually appealing.

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  2. A complete rotation or circle is counted in degrees at 360°. This sums up the full angle an object covers when moved in a path that circles over a central point to return back to its point of origin. Click here for more: https://www.tiwariacademy.com/ncert-solutions-class-6-maths-ganita-prakash-chapRead more

    A complete rotation or circle is counted in degrees at 360°. This sums up the full angle an object covers when moved in a path that circles over a central point to return back to its point of origin.

    Click here for more:
    https://www.tiwariacademy.com/ncert-solutions-class-6-maths-ganita-prakash-chapter-2/

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  3. The ‘Motion’ blocks in Scratch enable sprite movement, allowing characters to glide, rotate and follow paths. These blocks are essential for dynamic game mechanics. The ‘Looks’ blocks enhance visual appeal by changing costumes, adjusting sizes and displaying speech bubbles or animations. Together, tRead more

    The ‘Motion’ blocks in Scratch enable sprite movement, allowing characters to glide, rotate and follow paths. These blocks are essential for dynamic game mechanics. The ‘Looks’ blocks enhance visual appeal by changing costumes, adjusting sizes and displaying speech bubbles or animations. Together, these blocks bring characters to life, making games interactive, visually appealing and engaging for users.

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  4. Choice (c) is correct.  Coefficient of variation = (S.D./Mean) × 100  60 = (35/Mean) × 100  Mean = 35 ×  100 /60 = 58.33 This question related to Chapter 13 maths Class 11th NCERT. From the Chapter 13: Statistics. Give answer according to your understanding. For more please visit here: https://www.tRead more

    Choice (c) is correct. 
    Coefficient of variation = (S.D./Mean) × 100 
    60 = (35/Mean) × 100 
    Mean = 35 ×  100 /60 = 58.33
    This question related to Chapter 13 maths Class 11th NCERT. From the Chapter 13: Statistics. Give answer according to your understanding.

    For more please visit here:
    https://www.tiwariacademy.com/ncert-solutions/class-11/maths/#chapter-13

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  5. Choice (c) is correct.  As player A is more consistent as coefficient of variation for player A < coefficient of variation for player B. This question related to Chapter 13 maths Class 11th NCERT. From the Chapter 13: Statistics. Give answer according to your understanding. For more please visitRead more

    Choice (c) is correct. 
    As player A is more consistent as coefficient of variation for player A < coefficient of variation for player B.
    This question related to Chapter 13 maths Class 11th NCERT. From the Chapter 13: Statistics. Give answer according to your understanding.

    For more please visit here:
    https://www.tiwariacademy.com/ncert-solutions/class-11/maths/#chapter-13

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